Monster Mage Through the study of magics in this world and foreign, a curse once forced upon people by the feuding gods has been brought to heel. The Monster Mage is one who accepts this curse, sacrificing their humanity in order to physically take on monstrous forms to fight.
sᴛʀᴇɴɢᴛʜs: Though becoming a monster can be seen as painful and troubling, each form clearly has their natural advantages over humans when it comes to the realms of both physical and magical. ᴡᴇᴀᴋɴᴇssᴇs: Normal foods do not satiate their appetite completely. The consumption of other wild monsters - be it flesh, blood, energy, or soul - is necessary to maintain their unique strength when the Job is used.
physical power: S magical power: B attack potency: A healing potency: E physical defense: B magical defense: C speed: D
EXP
SKILL
DESCRIPTION
0000
Transform
Turn from human into one of eighteen monster forms. If Job is Active, character can shift between human and monster. However, what monster you become cannot be fully controlled nor can multiple transformations be done until this job is gradually mastered due to the body having to accommodate.
0050
Feast
Light physical attack with an intent behind it to consume the target. If target only has 5% health remaining, they are eaten. Proficiency goes up with experience, maxing at the monster mage devouring enemies with 15% health remaining with equal percent chance at a random stat boost.
0100
Roar
Monster Mage releases a startling roar, lowering a single enemy's speed and evasion. Can be used to target multiple enemies, but chances are only 25% of success.
0200
Monster Hunter
Strike an enemy to cause Bleeding/Sap status. Monster Mage then targets the bleeding foe to their demise, until the effect wears off, or treated by esuna.
0350
Flight Response
Passive. When a Monster Mage's health drops below 50%, their defense and evasion increases by 10%.
0500
Frenzy
Monster Mage purposefully makes themselves hungrier in order to guarantee their next attack hits.
0750
Predator Drive
Passive. For every enemy below 40% health the monster mage gains a magical or physical attack increase. Hunt down the weak. You're hungry.
1000
Haunting Grounds
Turns the day into night for three turns with the bonus of lowering enemy accuracy if they're under a status effect. If it's already night, blinds enemies for three turns instead. As well, raises the accuracy of the Monster Mage's party for said turns.
EXP
JOB BONUS
DESCRIPTION
0000
My, What Big Teeth You Have!
When human, various physical attributes remain be it ears, fangs, scales, or even multiple eyes.
EXP
MODIFIER SKILL
DESCRIPTION
0500
Adapt
Take on the previous attributes of the monster last transformed into without the physical change. Improvements vary.
EXP
MELODY
DESCRIPTION
3000
Fog Form
Unleash the true monster inside by abandoning all human forms and truly become a wicked creature that seeks to ravage all enemies for three turns.
no subject
Monster Mage
Through the study of magics in this world and foreign, a curse once forced upon people by the feuding gods has been brought to heel. The Monster Mage is one who accepts this curse, sacrificing their humanity in order to physically take on monstrous forms to fight.
ꜰᴀᴠᴏʀᴇᴅ ᴡᴇᴀᴘᴏɴ: Knives/Daggers, Natural Attributes
ꜰᴀᴠᴏʀᴇᴅ ᴀʀᴍᴏʀ: Light armor, No Armor
sᴛʀᴇɴɢᴛʜs: Though becoming a monster can be seen as painful and troubling, each form clearly has their natural advantages over humans when it comes to the realms of both physical and magical.
ᴡᴇᴀᴋɴᴇssᴇs: Normal foods do not satiate their appetite completely. The consumption of other wild monsters - be it flesh, blood, energy, or soul - is necessary to maintain their unique strength when the Job is used.
physical power: S
magical power: B
attack potency: A
healing potency: E
physical defense: B
magical defense: C
speed: D